Earlier in October, we traveled from the south-west United States (by airplane this time :) ) to Montreal, Canada, to film with Polytron, the makers of Fez. (If you're not familiar, check out their most recent game trailer below.)
Phil Fish & Renaud Bédard were very generous with their time, their game and their personal story of development. Fez has been in the making for a while, and lots has happened since its initial announcement and win for Excellence In Visual Art at the Independent Games Festival 2008.
The guys at Polytron haven't released a lot of info about the game and/or their process during that time. So, naturally, we were very grateful that they gave us so much access. We got insight into journey to make the game and the game itself, including all the decisions and layers beneath what you see in the trailers and screen shots (Hint: What's been released so far barely scrapes the surface of Fez :)
Their story is exceptionally compelling, and we're very excited to share it with you in the film!